Wednesday, May 27, 2020
App Reviews – Constance Bass
Tuesday, May 26, 2020
App Reviews - Brandace Sims
App #1: Barefoot World Atlas
https://www.commonsensemedia.org/app-reviews/barefoot-world-atlas
App #2: Google Earth
https://kidworldcitizen.org/explore-our-world-through-google-earth/
This app allows the user to explore our Earth from above using satellite imagery. It offers 3D images of land and landmarks. You can also zoom to your house for a 360° perspective with Street View. The app is free and is rated for ages 4+. The app is compatible with iPhone, iPad, or iPod touch. I included a review of the app from the website, www.kidworldcitizen.org. The author of the article is both an educator and a mom, which speaks to her credibility.
App #3: Geo Walk - World Factbook 3D
Monday, May 25, 2020
App Reviews - Jason Mallet
- Knowji
- Third party review: https://www.teachthought.com/literacy/12-best-vocabulary-apps-middle-high-school-students/
- What the app does: Knowji introduces vocabulary words used on common school and university exams (SAT, GRE, etc.) that are also commonly used in texts that an average person would expect to see every day (newspapers, TV shows, etc.). It uses spaced repetition so that words which the student struggles with more and reviewed at shorter intervals, and words that students remember easily are spaced out more.
- Cost: $0
- Intended age group: 5+. Within the app one selects their age/education level, and the app introduces appropriate words from there. It goes from kindergarten to adult learners.
- Platform/device compatibility: iOS/Android phone/tablet
- Why review source is credible: Teach Thought focuses on technology in the classroom as a tool to expand opportunities for both teachers and students. It has been around for 8 years and was founded by a former educator, which lends itself to credibility.
- SAT Word Slam
- Third party review: https://www.commonsensemedia.org/app-reviews/sat-word-slam
- What the app does: Students learn vocabulary words using mnemonic devices from the app. The students themselves assign a difficulty level to the words instead of the app doing so for them. The app uses storytelling and scenarios to aid in the acquisition of vocabulary.
- Cost: $0
- Intended age group: 14+
- Platform/device compatibility: iOS/Android phone/tablet
- Why review source is credible: Common Sense has a wide range of programs related to education to help parents with the educational aspects of their children's lives, with a focus on technological solutions for education. They have been around since 2003 and currently have millions of users.
- Vocabador
- Third party review: https://www.commonsense.org/education/app/vocabador
- What the app does: The app is designed to appear as a Mexican Lucha Libre wrestling match. Students pick a "weight class" for their vocabulary level. Once learning words, they then "fight" opponents in all three weight classes before going against the boss, Vocabador.
- Cost: $1.99
- Intended age group: 14 - 17
- Platform/device compatibility: iOS phone/tablet
- Why review source is credible: Common Sense has a wide range of programs related to education to help parents with the educational aspects of their children's lives, with a focus on technological solutions for education. They have been around since 2003 and currently have millions of users.
Sunday, May 24, 2020
App reviews - Mysti Nichols
- - Flipgrid is an app that allows students to record a video for a restricted amount of time on a chosen subject. They are then able to view one another’s videos as well as create video responses. In an online class, one of the biggest complications is building a community within the class itself. With a class which focuses on speaking in front of others, pushing students out of their comfort zones to speak in front others they do not know well is tricky in an online class. By utilizing Flipgrid discussions, this allows students the opportunity to do just this. As this app is free, I have no issues requiring my students to use it along with other class requirements. Flipgrid is compatible with both iphone and android devices.
- Trust Radios Review: I selected this review as it includes easily read graphics along with numerous testimonials which appear very authentic.
- Speeko is an app that advertises itself as “the world’s smartest personal speech coach.” The idea with this app is that you are able to create and submit a voice recording of any type of speeches, presentations, and interviews you need to rehears, and you will receive personalized information/response on how you did. I could see this being beneficial for students who are struggling with the course and with how to best present themselves. The biggest draw-back I can see is the subscription cost; therefore, I would not require this of my students but offer it as an optional aid if they desired to use it. Speeko is compatible with iPhone, iPad, and iPod touch.
- TeckWeek Review: TeckWeek is a reputable source for reviews on technology. While their review does not specifically state if they recommend the app, it does present a good overview of the app as a whole.
- LikeSo is an app that provides a practice forum for presentations, interviews, and auditions along with dates and personal conversations. Similar to Speeko, students get feedback on diction and pacing as well as overall execution. This app also allows students to program words to train against such as “uh” and “um.” As the use of filler language is one of the most prominent issues my students face during speeches, this app could be a very useful practice tool; however, as it does come at a cost, I would only recommend it to students as an accessory to the class requirements. Likeso is compatible with iPhone, iPad, and iPod touch.
- Appreview Review: I selected this review as it gives numerous testimonials about the app. There is a wide range of reviews from those who highly recommend the app to those who do not like it with explanations for both .
Thursday, May 21, 2020
AVL Demonstration - AccessScience - Robyn Lyle Lowe
Tuesday, May 19, 2020
Theories of Critical Thinking- Kristy Jones Bettis
Theories of Critical Thinking - Brandace Sims
Theories of Critical Thinking - Amy Franklin
When reading these articles, the predominant theme that emerged for me regarding my own teaching experience was the adoption of technology. Specifically, when considering the adoption of technology, thought is given to the reasons driving the adoption, plans for implementation, and assessment. Whether considering the adoption of a new online learning system that accompanies a textbook or use of a course management system, these aspects of the adoption are prevalent.
In my experience, a major issue in adopting technology is determining whether the technology under consideration is student-centered. When considering students, would the technology enhance their learning experience? If not, then as pointed out by Fullan and Langworthy (2014), the addition of new technology will do nothing to address their needs as learners. For me, this is a central component when selecting textbooks and online learning systems. Further, providing access to new technology without considering the needs of students will not enhance learning (Hobbs, 2011). And, in my experience, leads to frustration among students who feel the technology is more of a hindrance than a help. This would follow what Rogers (1963) refers to as relative advantage. Students will be more inclined to learn or use new technology when there is an increased advantage to them as learners.
The last two aspects mentioned, implementation and
assessment, are also of utmost importance. When incorporating an online
learning system, I have found students appreciate clear and detailed
information about how the learning system will be used in the course, how they
should use the system as part of their learning, and the components used for
assessment. The routine task of answering a set of questions at the end of a
unit can be transformed into an opportunity for deep learning when new
technology is thoughtfully incorporated. “When used correctly, educational
technology gives new meaning and utility to long-established educational
paradigms…” (Kuhn, 2008, p. 18). And, “…educational technology leaders can help
shift the focus to emphasize how digital tools are used to promote critical
thinking, creativity, and communication and collaboration skills” (Hobbs, 2011,
p. 15). This shift has the potential to not only enhance student learning in my
class but throughout their educational endeavors.
Resources
Fullan, M. & Langworthy, M. (2014). A rich seam: How new pedagogies find deep learning. London: Pearson. https://www.pearson.com/content/dam/one-dot-com/one-dot-com/global/Files/about-pearson/innovation/open-ideas/ARichSeamEnglish.pdf
Hobbs, R. (2011). Empowering learners with digital and media literacy. Knowledge Quest, 39(5), 12-17.
Kuhn, M. S. (2008). Connecting depth and balance in class. Learning & Leading with Technology, 36(1), 18-21.
Rogers, E. M. (1963). The adoption process II. Journal of Cooperative Extension, 1(2), 69-75. http://www.joe.org/joe/1963summer/1963-2-a2.pdf
Theories of Critical Thinking - Mysti Nichols
If I am being honest, a good portion of the information
discussed in these articles is not new; however, that is not to say that the
ideas presented are not helpful. When I was in school myself, the idea of
student driven learning or even technology in the classroom beyond overhead
projectors and computers with green font on a black screen was extremely rare,
and I went to ten different schools in about five different school systems
across two states. It was possible that individual homes had access to a
computer that would do basic skills and functions but not common. There was
nothing like waiting for that AOL dial tone to boot up so that I could chat with
my friends; however, the idea of using the internet to learn or to research was
still a fairly foreign concept. Much changed though over the course of my
college career, and by the time I graduated with my degree in English and
Education the classroom of my childhood was beginning to morph into something
different. We were encouraged to provide students with the chance to explore
and use technology, but that was limited to school hours as many of our
students still did not have home access to computers or internet. The world has
completely changed in the 15 years since I began teaching. More and more
colleges are developing entire degrees which can be completed online to help
students who work and have other responsibilities. With recent events we have
gone from in classroom learning to learning through online video chats with
teachers and classmates and work being submitted virtually. But what does all
of this mean for the future of education? All of these articles pose, if not all
new, interesting and compelling ideas towards the use of technology in
education and moving it from strictly being a tool to being something more key
to learning.
I believe these articles are more timely now than even six
months ago. They each take a different perspective on the idea of technology
and education; however, they all point to the same goal. The ultimate goal whether
termed as “deep learning” or “literary competency” or “multiple intelligences” is
all to meet students in this digital world they live in and use its power to stimulate
curiosity, creativity, engagement, and learning. None of this can be
accomplished by ignoring the past and simply pursuing a whole new path of
learning which is why the Huitt and Rogers articles are so imperative to understanding
this concept. Understanding how our society adapts and adopts new ideas plays a
key role in the shift to this new idea of a learning partnership between
teachers and students. Not everyone will buy-in immediately; however, for those
of us who do our students will benefit greatly, and, hopefully, eventually more
and more of our colleagues will be swayed.
One of the elements that most made an impression in my
reading was a statement in the Fullan and Langworthy article that discussed the
idea of trust being integral to student engagement. In my experience, students
are busier than ever and therefore become more frustrated than ever with what
feels like “busy work” to them. If a student does not trust their instructor to
not simply give work just to have work to do (no matter how technologically
tricked-out it might be), then they do not engage with the assignment or idea
or process even if they complete it; however, if students truly believe that
the instructor has a purpose in the assignment that will benefit them as a
learner, they are much more likely to become that desired learning partner.
This is something I personally would like to set as a goal for myself. I
already try to incorporate various learning styles and techniques into my instruction
which draw from students’ day-to-day lives and prior knowledge and skills such
as multi-modal tiered projects and interactive research assignments; however, I
do not always communicate the way in which these assignments help students with
learning both inside and outside of my classroom. Hopefully by doing this,
students will be more willing to engage with the material and the learning process
as a whole.
Digital literacy is also something that I want to help my
students better understand. In Hobbs’ article, she makes the point that a major
mistake in education today is the assumption that if technology is provided to
students they will automatically know how to use it. I see the opposite of this
in my freshman comp classes each semester. Many of my students enter my
classroom with the ability to shoot and edit video footage or create digital
art or even write a blog with great skill; however, when asked to create an
essay with a header and one inch margins they are completely lost. Along with
this is the fact that helping them to develop research skills is a key component
to my courses, but if it cannot be pulled-up within the first five options of a
Google (not even Google Scholar) search, they tend to become defeated. With all
of the world’s information literally at their fingertips, many students come to
me with no understanding and even a good amount of trepidation and fear about
what it really means to research something. This intimidation causes a
disconnect within them that I want to help them overcome.
Huitt, W. (2011). Bloom et al.'s taxonomy of the cognitive
domain. Educational Psychology Interactive. Valdosta, GA: Valdosta State
University. Retrieved from http://www.edpsycinteractive.org/topics/cognition/bloom.pdf
Fullan, M. & Langworthy, M. (2014). A rich seam:
How new pedagogies find deep learning. London: Pearson. Retrieved from https://www.pearson.com/content/dam/one-dot-com/one-dot-com/global/Files/about-pearson/innovation/open-ideas/ARichSeamEnglish.pdf