ISTE Standard 1.1: Students leverage technology to take an active role in choosing, achieving, and demonstrating
competency in their learning goals, informed by the learning sciences.
https://www.commonsense.org/education/reviews/seesaw
Seesaw is an educational app for elementary students that includes many features. It is a digital portfolio that highlights student engagement. It allows students to show what they have learned by creating and uploading photos, drawings, and videos. For schools, Seesaw starts at $120 per year. It is compatible with Android 7 and newer, as well as iOS 13 and newer. Common Sense Education is a credible source for reviewing and rating educational technology tools.
https://index.edsurge.com/product/ultid/P3C4-C89D-11A4-B4C9-8D/
Kahoot is an app that makes learning fun and interactive! It features games, quizzes, polls, and more. It fosters learning by allowing students to compete against each other which encourages active participation from everyone. It has many positives for teachers as well, including providing immediate feedback, being user-friendly, and providing formative assessments. Buying Kahoot Pro for a school starts at $17.49 per teacher per month. It can be used by kids and adults of all ages! EdSurge is a credible source for reviewing educational apps. It focuses on education, is updated regularly, and explains in detail how they evaluate products.
https://www.educationworld.com/app-review-nearpod-ipadipod
Nearpod is an educational app that allows teachers to deliver lessons in many different engaging ways. Teachers can create their own lessons, games, and assessments. These creations can be shared with other teachers in the school and district. Nearpod facilitates active participation and makes learning interactive! It provides immediate feedback and data that is great for formative assessments and planning future instruction. Nearpod for individual educators is free and is intended for learners of all ages. Education World is a credible review site because it has been around for a long time, it offers a wide range of resources, and it is updated regularly. It’s contributors are experienced educators and administrators.
In my opinion, Nearpod is the best choice of my three educational apps. I think this because there are so many different ways it can be utilized. Teachers can collaborate and share lessons with one another, collect data, and foster teamwork within their classroom. Another cool thing about Nearpod is that it can be used in unison with platforms such as Google Classroom and Canvas. Nearpod is a great way to engage students and excite them about learning, along with empowering them to use technology effectively.
https://www.commonsense.org/education/reviews/seesaw
Seesaw is an educational app for elementary students that includes many features. It is a digital portfolio that highlights student engagement. It allows students to show what they have learned by creating and uploading photos, drawings, and videos. For schools, Seesaw starts at $120 per year. It is compatible with Android 7 and newer, as well as iOS 13 and newer. Common Sense Education is a credible source for reviewing and rating educational technology tools.
https://index.edsurge.com/product/ultid/P3C4-C89D-11A4-B4C9-8D/
Kahoot is an app that makes learning fun and interactive! It features games, quizzes, polls, and more. It fosters learning by allowing students to compete against each other which encourages active participation from everyone. It has many positives for teachers as well, including providing immediate feedback, being user-friendly, and providing formative assessments. Buying Kahoot Pro for a school starts at $17.49 per teacher per month. It can be used by kids and adults of all ages! EdSurge is a credible source for reviewing educational apps. It focuses on education, is updated regularly, and explains in detail how they evaluate products.
https://www.educationworld.com/app-review-nearpod-ipadipod
Nearpod is an educational app that allows teachers to deliver lessons in many different engaging ways. Teachers can create their own lessons, games, and assessments. These creations can be shared with other teachers in the school and district. Nearpod facilitates active participation and makes learning interactive! It provides immediate feedback and data that is great for formative assessments and planning future instruction. Nearpod for individual educators is free and is intended for learners of all ages. Education World is a credible review site because it has been around for a long time, it offers a wide range of resources, and it is updated regularly. It’s contributors are experienced educators and administrators.
In my opinion, Nearpod is the best choice of my three educational apps. I think this because there are so many different ways it can be utilized. Teachers can collaborate and share lessons with one another, collect data, and foster teamwork within their classroom. Another cool thing about Nearpod is that it can be used in unison with platforms such as Google Classroom and Canvas. Nearpod is a great way to engage students and excite them about learning, along with empowering them to use technology effectively.
Ashley, I enjoyed reading your blog post. The only app you mentioned that I have experience using is SeeSaw, and I loved that application. I agree that Nearpod would be great for engaging young learners and helping them become tech-savvy. It's a perfect fit for ISTE Standard 1.1, giving our students an active role in their learning journey and using tech to boost their education. I also love how Nearpod provides instant feedback and data. It would be excellent for assessing how well students are catching on and help to adjust our instruction as needed.
ReplyDeleteAshley, your post was very well done. I have experience with Kahoot and Nearpod. I have never heard of SeeSaw but it seems like a great app. I have recently stopped using Kahoot, and started using Gimkit, because my students enjoyed its game modes more. Gimkit is very similar to Kahoot in that it is a quiz game. However, the game modes are more interactive for the students. I think that you may be able to use some of the game modes in Kindergarten, but some may be to complicated. I would suggest using the "Tag" game mode if you wanted to give it a try. A great feature that makes using Gimkit easier is to create a class, so that students do not have to type in a code to play. I would also suggest doing that, if you choose to give it a try!
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